First of all I had to swap Xcode's editor for Vim which is my editor of a choice. I installed MacVim and configured it as the default editor for all text files in Xcode (Preferences > File Types).
Now that I got Vim working with Xcode I had to solve another problem, which is essential for me when developing software and that's how to write and run unit-tests. There is really nice documentation at Apple's developers site about Unit Testing Applications so first part was no-brainer.
In order to run the tests from Vim I had to find out how to run them from a command-line. That's also pretty easy using xcodebuild script which comes with Xcode.
I have created a Makefile so I could use make test to run the tests with ease.
Makefile
To make it work with Vim's quickfix I modified my .vimrc so it catches errors and warnings. Also I did set it to run the tests after each save of a .m or .h file.
.vimrc
All this made me more confortable so I could focus on actual coding instead of fighting with the Xcode's editor. In next post I would like to show how to make test execution even more automatic and less distracting using guard and Growl.
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